Lucid Mesh

Musings on software development, technology, and their interconnections with a programmer's everyday life

Exploring Monster Taming Mechanics in Final Fantasy XIII-2: The Remaining Tables

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Continuing this miniseries of exploring the monster taming mechanics of Final Fantasy XIII-2, we'll finish off the remaining database ta...

Exploring Monster Taming Mechanics in Final Fantasy XIII-2: Relational Data

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In this next installment of the miniseries of exploring the monster taming mechanics of Final Fantasy XIII-2, we'll fill out another dat...

Exploring Monster Taming Mechanics in Final Fantasy XIII-2: Data Validation and Database Import

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Continuing on with this miniseries of exploring the monster taming mechanics of Final Fantasy XIII-2, it's time to start building the da...

Exploring Monster Taming Mechanics in Final Fantasy XIII-2: Data Collection

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The monster taming aspect of Final Fantasy XIII-2 is surprisingly deep and complex, so much so that I'm interested in exploring it in th...

Exploring Monster Taming Mechanics in Final Fantasy XIII-2

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Let's just get this out of the way. I'm a huge Final Fantasy fan. I adore the original game even today, Final Fantasy VI is definite...

The Year in Review, Just the Leisure Time

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Last January I did a review of how I spent my leisure time the previous year, and I set down a few expectations for the coming year, now pas...

Sharpen Your Programming Tools

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Programming is like any other craft, whether that be engineering or woodworking or auto repair. Every craft has its tools that must be learn...
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